AI Insights · Timothy · April 2024
Top 5 Low Poly Games on Android in South America: Q1 2024
Discover the performance trends of the top 5 low poly games on Android in South America during Q1 2024, including downloads, revenue, and active users.
The first quarter of 2024 saw interesting trends for the top 5 low poly games on the Android platform in South America. Here’s a detailed look at their performance, as captured by Sensor Tower.
Roblox started the quarter strong with weekly revenue reaching approximately $369K in the first week of January but saw a gradual decline to about $235K by mid-March, before rebounding to $300K by the end of the quarter. Weekly downloads fluctuated, peaking at around 1.25M in early February and stabilizing at around 880K by the end of March. The game maintained a robust weekly active user base, averaging around 35M throughout the quarter.
Albion Online experienced stable weekly revenue, ranging between $7.8K and $9.7K. Downloads saw a dip from 45.7K in early January to around 27K by late March. The game’s weekly active users decreased from 69.2K at the start of the quarter to 48.7K by the end.
Frozen City showed a varied performance with weekly revenue peaking at approximately $8K in mid-February but dropping to around $5.6K by the end of March. Weekly downloads were inconsistent, starting at 13.3K in January and falling to about 6.1K by the end of the quarter. Active users also saw a decline from 32.2K in early January to 25.5K by late March.
Idle Lumber Empire had a steady revenue performance, beginning at $5.6K in January and ending at $3.9K in March. Downloads fluctuated, peaking at 53.8K in early January and decreasing to 13.6K by the end of the quarter. The game’s active user count fell from 123.5K in January to 44.6K by the end of March.
Idle Office Tycoon- Money game showed a downward trend in weekly revenue, starting at $5.4K in early January and dropping to $1.8K by the end of March. Weekly downloads saw a significant decline from 110K in early January to 21.1K by late March. Active users also decreased from 146.3K to 53.1K over the same period.
These trends highlight the dynamic nature of the mobile gaming market in South America. For more insights and detailed data, visit Sensor Tower.